//Sound materials, add these lines to end of file cstrike/sound/materials.txt //RF Y glass_generi Y glass_light_ Y glass_window D grnd_floor_0 D grnd_trash_0 X grnd_grass_0 X grass_kusts_ N grnd_snow_rf M {met_tab_way M met_box_item M met_budka_rf M met_cargocon M met_condishn M met_door_rf_ M met_fire_rf_ M met_floor_rf M met_garaz_rf M met_kamaz_rf M met_kanal_rf M met_panel_rf M met_pipes_rf M met_plita_rf M met_police_0 M met_radiator M met_rama_rf_ M met_roof_rf_ M met_safe_rf_ M met_shitok_0 M met_sliv_rf_ M met_sortir_0 M met_stop_rf_ M met_tab_znak M met_tabli4ka M met_transfor M met_transven M met_trashbox M met_vagon_rf M met_vehicles M met_ventilat M met_wall_rf_ M met_zabor_rf M met_zaluzi_0 T tile_floor_0 T tile_plitka_ T tile_wall_rf T tile_budkatr W wood_ceiling W wood_crate_0 W wood_decor_0 W wood_door_rf W wood_dvp_rf_ W wood_fire_rf W wood_floor_0 W wood_garage_ W wood_item_rf W wood_katushk W wood_mebel_0 W wood_pallet_ W wood_panel_0 W wood_parket_ W wood_planks_ W wood_playgrn W wood_skameik W wood_speaker W wood_tabli4k W wood_wall_rf W wood_window_ W wood_zabor_0